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Ghost Recon Breakpoint Update Notes for Update 1.02 of the Title Improve Coverage System Levels and Cooperative Groups

We get a new title for updating to Ghost Recon Breakpoint On 15 October, the update notes were published, and the players can see significant changes by the team behind the game since last Ghost Recon launched. They listened to the reactions of the players, and this will affect their final push content and patches.

Title Update 1.02 for breakpoint Ghost Recon

Developers perform a series of updates for the game's cover system, thus facilitating the task of the players. Previously, players could only look outside of cover to shoot their arms until they had a transparent white marker indicating where they could be addressed. If they do not have the marker, they were unable to do so and, casting a furtive glance, they risked being hit from several angles enemies.

The cooperation system in the game also receives new touches. The levels of players will be adjustments, so hopefully unlike gear level does not harm anyone. This effect may facilitate the association of different levels of gear and characters do not give the impression that things are moving too. We'll see how this update affects the level differences.

Here is the complete list of changes below:

PATCH NOTES GENERAL:

Ghost Recon Breakpoint | Title Update 1.0.2 Patch Notes

Various adjustments to cover system. Enhancements to various visual elements and physical vehicles. Time to mark enemies has been reduced. Distance minimal that the enemies will spawn around the camps. Adjustments have been made to reverse controls of the drone and binoculars to fit the behavior of Tom Clancy's Ghost Recon Wild lands. Fixed a problem that allowed the player to be detected swim stealthily. Fixed a problem of appearance occurring after a quick trip. Detection cones fixed Goliath. Fixed a bug where skill sniper did not enter the helmets. Adjustments made to the accumulation of dust on the weapons. Various fixes to the mission triggers affecting the progress of the mission.

CO :

Player Level rebalanced the group. Fixed various problems of linking and membership in cooperatives. Fixed a bug that prevented the partners to cooperate to get closer to each other. Fixed a bug that caused display an incorrect level in the gears of cooperation partners. Fixed a bug preventing players to initiate a vote to retry a mission. Fixed a bug that prevented the team leader to join the lobby only after completing a session. Fixed a bug preventing the player information from appearing for co-op partners.

PVP:

Adjustments to the target with balance Comments have been added to the screen when matching. Added an entry to give the leadership to another player. Fixed various matchmaking issues. Fixed a bug where the foundation did not appear in the game when they were pinned. Fixed a bug where the time spent did not grant XP bonus at the end of the month. Fixed a bug where tasks tab vacuum appeared in the matchmaking. Fixed areas where the player could get stuck on Sell Port. Fixed step of conditions for certification by storm. Fixed a bug that allowed players sprint if they were injured to use the advantage of the revivalist. Fixed transition time counter between the towers. Fixed a bug where the number of laid bombs did not increase. Fixed a bug where the timer endgame did not appear before the next session. Fixed a bug that caused the rocket to be on the table of the opposing team on board. Adjustments to the rate of occurrence of nighttime conditions.

CATEGORY, ARTICLES AND LOOT:

Various changes to the loot system. Drones will drop even more parts. 80% of the time, players will receive 5x standard parts or pieces 3x improved. Improvements to weapons descriptions to better match their genuine characteristics. The Gillie trousers were added to the loot reserve. Fixed various bugs customization.

UI / UX:

Fixed several UI issues in the menus.

ATTACHMENTS GENERAL BUG:

Correction of various animation, carriage and camera problems. Improvements and corrections to various photo mode settings. Correction of various mission triggers affecting the progression of the mission. Fixed unlock conditions for various achievements and rewards. Correction of a bug that allowed players to stay blocked when crouching near a vehicle. Correction of a bug where Nomad would remain injured after its deployment in the map. Correction of a bug where to retain the breath affected the visibility of the scope. Correction of a bug that prevented the player from getting a mission failure prompt when he was redeployed on a bivouac. Correction of a bug preventing enemies from marking when using the Sync Shot drone.

Correction of a bug where score enemies with a drone did not increase the challenges of the class. Correction of multiple bugs where players lost control of their character or remained stuck in the wheel of objects. Fixed a bug preventing insulated interior shooters from returning to their original position when the camps are cooled. Correction of a problem where the NPCs would take time to appear in Erewhon. PC Correction of certain occurrences where players received FPS declines. PC Correction of a bug preventing players from accepting invitations by discord.

The file size varies for PlayStation 4, Xbox One and PC drives. PlayStation 4 players must download 10.6 GB, Xbox One readers will receive a 7.5 GB download, and PC players will need to download a download from 5.4 GB. Make sure you search for the update on October 15th. /

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