League of Legends (Lol abstract) is a video game released in 2009 of the online Battle Arena, Free-To-Play, developed and edited by Riot Games on Windows and Mac OS. The main mode of the game sees two teams of 5 players in real time in parts of about half an hour, each team occupying and defending its own base on the map. Each of the ten players controls a full character among the more than 150s that are proposed. These characters, known as champions in the game, have unique skills and a game style that is clean. They earn power over the game by collecting experience points as well as buying objects, in order to beat the opposing team. The goal of a part is to destroy the Nexus enemy, a large structure located in the center of each base. Other game modes, usually less competitive and rely almost always on the main mode, are also present - with the exception of TeamFight Tactics, a self battle (EN) released in 2019 without much compare with the main mode and which has its own community. Initially inspired by Defense of the Ancients, a former Warcraft III Mod, the game is published on October 27, 2009 and adopts a Freemium economic model. It is often considered the video game with the widest competitive scene in the world, its competitions being international and bringing together important hearings. The World Championship of League of Legends 2019 (EN), for example, brought together more than 44 million simultaneous spectators during its popularity peaks in November 2019. League of Legends has received generally positive reviews, winning prices for its accessibility, the design of its characters and added value. In July 2012, he was the first computer video game in terms of hours played in Europe and the United States. Its important popularity has led to the creation of derivatives such as music clips, comics, news, figurines, and, soon, a series of animation named Arcane.
The success of the game also gave birth to several other video games located in the same world, such as Legends of Runeterra, a collection card game, Ruined King: A League of Legends Story, a role-playing game, and League of Legends: Wild Rift, adaptation on mobile and lol console.
League of Legends already has a wide path behind your back and it is usual to look back to find us with changes canceled by Riot Games. However, not all the proposals of the developer who ended up in the trunk came so long ago. In fact, one of the worst welcome had between the community a few years ago. It seemed an interesting idea, but it ended up being a complete disaster and the company has never tried anything similar .
The change canceled to the rankeds and forgotten by all
The Riot Games proposal was simple: Change the League of Legends classifying system to make each player have a different range according to the position of it. So, for example, we could play jungle although we were not too skilled knowing that would match us against players from our level in this role (without taking into account how play in others) and would not affect our assessment when we act in any Another lane
The idea was put into operation on the servers of Korea and North America. As in the case of the experiment that Riot Games is doing with the Global Chat, he subjected the test to a survey. The two most outstanding results were that 79% of League of Legends who placed the affirmation I like to have separate ranges for each position and 76% agree with The new system of Positions will reduce the level of classification items .
Riot Games understood the problems quickly, although the truth is that they were relatively predictable. During the testing phase Players increased with bad behavior in the items that selected a position that did not interest them only to end up leaving mid-confrontation or trolling to your peers. A problem that joined another much simpler and predictable if we know the players of League of Legends: Most of the community was only interested in that position where it had the highest range.
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